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Ultra Publications Updates

"Professor Layton and the Diabolical Box" Set to Hit US Potentially in 6 Months 

Recently Hino, the head of publishing for Level-5, was recorded in a press conference saying they that they are working on translating the second Professor Layton title - which they hope to get out in the US within the next six months - and that it is their desire to have all six Professor Layton games released in the US. Truly, this is glorious news indeed, as Professor Layton and the Curious Village is one of the greatest games I have ever played; in fact, if you haven't already played it yet, I command you to rush out to a store immediately and rectify that fact! Anyways, the second title in this series will be released under the now announced title of Professor Layton and the Diabolical Box! Now if we can just be assured that we will also eventually get the two upcoming Professor Layton animated films recently announced in Japan, both of which will be part of the official game universe cannon, then everything would truly be right with the world.

And on that note, speaking of all things Professor Layton, Work-Study has recently released Episode 86: Professor Layton and the Serious Warning! Watch inside as Clovis, much to Bryan's amusement, finds that the good professor's patience with a completely inept puzzle solver will only last so long before he must issue forth a very serious warning. How awesome that this comic would come out at the same time as news like this, eh?

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"Chrono Trigger Unglued: Episode 18" is READY TO ROCK!!! 

Chrono Trigger 18 lives!!!


Nadia, believing that Crono has long since been executed, goes into despair while being kept captive in her room by the castle guards. However, it quickly turns out that hope is afoot; thusly she formulates a plan to break out and help Crono and Lucca while there is still time! Furthermore, the Chancellor's flair for the dramatic finally manages to bite him in the ass. Lastly, this episode also features a completely redesigned all new credits sequence.


Yesiree, this is the episode that debuts the 2nd ever credits sequence to the series. Where as the first credit sequence was based on Paranoia Agent, this one is actually based on Iria: Zeiram the Animation. Also - in this episode - I would like to greatly thank Kris Sumrall for all the help he provided, the clickies scene would have never gotten done without his custom Marle-in-Dress sprites. You will see more custom sprite work from him in future episodes of CTU, so be sure to be on the look out for it!


- I recently finished another picture!

- Also, my webcomic Work-Study is still updating regularly now that I have an artist helping me. So, be sure to check it out... please?

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This is your weekend Comic bonanza! 

Hello everyone, we have a wonderful barrage of updates for you tonight. All three of our comics have updated over this weekend, so here's the info on each.

A monumentous occasion has occured with comic 82 with the guest art page from Jeff G, the artist of Patchwork Family. This is the guest art page that changed everything for this comic. The preportions may not be official in THIS guest comic, but because of this comic all of the rest of the comic will be drawn by Jeff G. This comic is what inspired Clovis to ask Jeff to draw the rest of the comics, and the rest is, as they say, history.

While some of our less chilvarous forumers called this comic a tale of an epic fail, Clovis can't feel good about himself if he took advantage of someone that drunk.

Patchwork Family turns 50 today. With the aftermath of its mini zoo comic we see the spoils of war being held proudly on display. Only to be reminded that that isn't a good idea while still in the parking lot. Having reached its 50th comic, Pathwork Family has been around with the Ultra Publications family for a long time now. The comic has definitely grown on everyone. To further support it, its author, Jeff G, posted a Survey to ask what the fans think, and determine how he wants to keep going. Be sure to let him know!

Lastly we have my own weekly updated comic Super Mario Bros. Unlimited, which has recently returned from a long hiatus. Today it has reached It's 30th strip which involves more jokes at the expense of Bowser's troops. Having reached the 30th comic, I added a minor effect behind the comic number listing as a minor celebration for actually getting this far.

So that's your comic update for this weekend, I hope you enjoy all of them!

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Is Page 81 The End of Clovis Drawing Work-Study?!? (Plus Other Comic Updates) 

The first two panels of this strip were inspired by some real problems the real life Mel was recently having. Unfortunately for her, she has begun taking art classes with a professor whom may as well be Zeek incarnated in the flesh, because of that I did this strip with her permission. I used to say Zeek was the only person in this comic that wasn't based on a specific someone, I guess that's not true anymore.

This page, page 81, will be the last comic of Work-Study that I ever draw; however, do not panic just yet. Page 82, which is already done and will go up soon, is a guest page from Jeff G. After this guest page was finished, which was done long before I got this page here done, the two of us came to both a realization and an agreement. The future of Work-Study will be that I write, and he draws it (which is something he wants to do far more than I do these days). Futhermore, also be on the lookout for Page 83, which is also already done, which will reveal the officially agreed upon Version 4.0 apperances of the Work-Study cast (as page 82 is a guest page, the way he drew Adam and Clovis in it wasn't given any requirements).

This will be a good thing for Work-Study, because it will at long last come out on a regular schedule. Furthermore, with comics coming out regularly, I will now at long last have the courage to take the comic in a more story driven direction without being afraid that I'll be stuck in a single story arc for over a year because of how slow I am to get around to drawing pages of Work-Study. I hope you've greatly enjoyed the 77 pages of Work-Study that I've made over the years, and will stick around for the ones that Jeff and I will be making together... SCHWANKYENDARO!!!

In other news, LK proves that his comic really will update regularly once more by releasing Page 29 of Super Mario Bros Unlimited!

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This Week's VC/WW Update, The Friends & Family Party With Ogre Battle! 

This week for WiiWare we get Family & Friends Party for 1000 points. However, although this does raise the size of the WiiWare library to a whopping 71 games, this is not the big ticket focus of this week. The big item this week is the famed, and rare, Ogre Battle for the SNES. Now, for a mere 800 points, you can have this tactical RPG which normally goes for far far more than that on eBay. With the addition of this epic game, the size of the Virtual Console Library in the US is raised to a size of 284.

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